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Tochmarc Étaíne - §§ 1-9
§§ 1-4. The first two games of fidchell between Eochaid and Midir.
Third tale of Tochmarc Étaíne, ed. and tr. Osborn Bergin • R. I. Best, ‘Tochmarc Étaíne’, Ériu 12 (1934–1938): 174–193, based on LU (RIA MS 23 E 25), NLI MS G 4 and BL, MS Egerton 1782.
§ 2. Eochaid welcomes the mysterious warrior, who makes himself known to the king and challenges him to a game of fidchell. Eochaid accepts and Midir places a magnificent board (described here [...]) of his own before him.
§ 3. The stake is 50 fine steeds [...] to be delivered the next morning. Eochaid wins the game and Midir returns the next morning with Eochaid’s prize.
§ 4. For the second game of fidchell, the stake is raised to 50 special boars, swords, cows, etc., to be delivered the morning after. Again, Eochaid wins this round and Midir grants him his prize.§ 2. Eochaid welcomes the mysterious warrior, who makes himself known to the king and challenges him to a game of fidchell. Eochaid accepts and Midir places a magnificent board (described here [...]) of his own before him.
§ 3. The stake is 50 fine steeds [...] to be delivered the next morning. Eochaid wins the game and Midir returns the next morning with Eochaid’s prize.
§ 4. For the second game of fidchell, the stake is raised to 50 special boars, swords, cows, etc., to be delivered the morning after. Again, Eochaid wins this round and Midir grants him his prize.Midir <strong>Midir of Brí Léith</strong> <br>one of the Túatha Dé Danann in early Irish literature
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